


Principal Environment Artist at 1047 Games on SPLITGATE 2
Worked as Principal Environment Artist at 1047 Games on Splitgate 2.
I was principal on a a couple of multiplayer maps and lead a team on the open section part of the game.

Open Alpha Teaser Trailer | Splitgate 2
This gameplay video features on of the most important initiative i took in Splitgate 2.
I led a small core 3D Environment and Tech team on the creation of this open section multiplayer map. Mixing procedural pipelines with organic sculpting.
With a macro view and hands on the whole production pipeline from tech to art, a big focus was being put on the terrain creation tech, shading and rendering and overall organic scattering.