I was Senior Environment Artist I on the Survival original IP for console/PC. The Game was later canceled.
Focus on Environment Art general pipelines and composition for large Biomes and POI's.
Was part of the LookDev and Preproduction phase.
I was Senior Environment Artist I on the Survival original IP for console/PC. The Game was later canceled.
Focus on Environment Art general pipelines and composition for large Biomes and POI's.
Was part of the LookDev and Preproduction phase.