I was Senior Environment Artist I on the Survival original IP for console/PC. The Game was later canceled.  Focus on Environment Art general pipelines and composition for large Biomes and POI's.  Was part of the LookDev and Preproduction phase.
       
     
 I was Senior Environment Artist I on the Survival original IP for console/PC. The Game was later canceled.  Focus on Environment Art general pipelines and composition for large Biomes and POI's.  Was part of the LookDev and Preproduction phase.
       
     

I was Senior Environment Artist I on the Survival original IP for console/PC. The Game was later canceled.

Focus on Environment Art general pipelines and composition for large Biomes and POI's.

Was part of the LookDev and Preproduction phase.