Lead 3D at Wizards Of The Coast/Tuque Games .
Actually working on the upcoming Wizard of the Coast Dungeon and Dragons game at Tuque Games / Wizards Of The Coast Montreal.
With as main speciality organic environment sculpting , Modular Kits Modeling , Content Supervising and Texturing .
I am responsible of the 3D Content pipeline of our game , it involves supervising the modeling , texturing , optimization and Tech Check of a couple of 3D assets and team mates work.
3D lead Artist on our upcoming multiplatform Wizards Of The Coast/ Tuque Games "Dungeons And Dragons" game.
Senior 3D Artist on our upcoming multiplatform Wizards Of The Coast/ Tuque Games "Dungeons And Dragons" game.
3D Artist at Reflector Entertainment in Montreal .
Reflector Entertainment is a totally new breed of studio committed to creating next-generation content for audiences around the globe.
Environment Artist at MPC Vancouver.
Moving Picture Company is a visual effects and film production studio headquartered in Soho, London with global facilities hosted in Vancouver, Los Angeles, New York City, Montreal, Amsterdam, Bengaluru, Paris, and Shanghai.
Environment Artist working at elite3d Studio in Valencia/Spain on upcoming AAA games ,
Worked as Environment Artist for Ubisoft/Ivory Tower on The Crew 2.
I was responsible for the making of props and environments with the Environment / Props team on this new open world racing game .
Internship as Environment artist at Kylotonn Games Paris on WRC 6.
My main role as Intern Environment Artist was to make environment props and textures for the game.